Development Updates:

New pace to gameplay!

End of the work day Paul and I have a daily play-test – to feel how our work has affected the gameplay. This time I cut together some of the fun had, to share here;

So as you can probably tell, we have increased the pace of the melee fighting quite substantially. It’s been one reoccurring criticism of the game by many many people so far that the combat looks slow and boring, so we finally got around to doing something about it!
We’re really glad we did too, play-testing the game has become a lot more fun one these speed changes where tweaked right,
tell us what you think of the new pace!

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